/
usr
/
include
/
/usr/include
mkdir
upload
Name
Size
Mode
Actions
arpa/
-
0755
rm
asm/
-
0755
rm
asm-generic/
-
0755
rm
bind9/
-
0755
rm
bits/
-
0755
rm
bsock/
-
0755
rm
c++/
-
0755
rm
criu/
-
0755
rm
drm/
-
0755
rm
e2p/
-
0755
rm
et/
-
0755
rm
event2/
-
0755
rm
ext2fs/
-
0755
rm
finclude/
-
0755
rm
fontconfig/
-
0755
rm
freetype2/
-
0755
rm
fstrm/
-
0755
rm
gdbm/
-
0755
rm
GL/
-
0755
rm
gnu/
-
0755
rm
google/
-
0755
rm
gssapi/
-
0755
rm
gssrpc/
-
0755
rm
ImageMagick-6/
-
0755
rm
json-c/
-
0755
rm
kadm5/
-
0755
rm
krb5/
-
0755
rm
libexslt/
-
0755
rm
libltdl/
-
0755
rm
libpng16/
-
0755
rm
libxml2/
-
0755
rm
libxslt/
-
0755
rm
linux/
-
0755
rm
lzma/
-
0755
rm
misc/
-
0755
rm
mtd/
-
0755
rm
mysql/
-
0755
rm
ncurses/
-
0755
rm
ncursesw/
-
0755
rm
net/
-
0755
rm
netash/
-
0755
rm
netatalk/
-
0755
rm
netax25/
-
0755
rm
neteconet/
-
0755
rm
netinet/
-
0755
rm
netipx/
-
0755
rm
netiucv/
-
0755
rm
netpacket/
-
0755
rm
netrom/
-
0755
rm
netrose/
-
0755
rm
nfs/
-
0755
rm
openssl/
-
0755
rm
perf/
-
0755
rm
proftpd/
-
0755
rm
protobuf-c/
-
0755
rm
protocols/
-
0755
rm
python2.7/
-
0755
rm
python3.6m/
-
0755
rm
python3.12/
-
0755
rm
rdma/
-
0755
rm
rpc/
-
0755
rm
scsi/
-
0755
rm
security/
-
0755
rm
selinux/
-
0755
rm
sepol/
-
0755
rm
sound/
-
0755
rm
sys/
-
0755
rm
uuid/
-
0755
rm
video/
-
0755
rm
webp/
-
0755
rm
X11/
-
0755
rm
xcb/
-
0755
rm
xen/
-
0755
rm
a.out.h
4350
0644
edit
dl
rm
aio.h
7456
0644
edit
dl
rm
aliases.h
2031
0644
edit
dl
rm
alloca.h
1203
0644
edit
dl
rm
ar.h
1730
0644
edit
dl
rm
argp.h
25414
0644
edit
dl
rm
argz.h
6050
0644
edit
dl
rm
assert.h
4561
0644
edit
dl
rm
autosprintf.h
2383
0644
edit
dl
rm
byteswap.h
1404
0644
edit
dl
rm
bzlib.h
6245
0644
edit
dl
rm
complex.h
7163
0644
edit
dl
rm
com_err.h
2118
0644
edit
dl
rm
cpio.h
2267
0644
edit
dl
rm
cpuidle.h
844
0644
edit
dl
rm
crypt.h
9118
0644
edit
dl
rm
ctype.h
10963
0644
edit
dl
rm
curses.h
99625
0644
edit
dl
rm
cursesapp.h
6775
0644
edit
dl
rm
cursesf.h
27849
0644
edit
dl
rm
cursesm.h
19677
0644
edit
dl
rm
cursesp.h
8601
0644
edit
dl
rm
cursesw.h
49719
0644
edit
dl
rm
cursslk.h
7304
0644
edit
dl
rm
dbm.h
1414
0644
edit
dl
rm
dirent.h
12484
0644
edit
dl
rm
dlfcn.h
7238
0644
edit
dl
rm
elf.h
174828
0644
edit
dl
rm
endian.h
3189
0644
edit
dl
rm
entities.h
4930
0644
edit
dl
rm
envz.h
2866
0644
edit
dl
rm
err.h
2209
0644
edit
dl
rm
errno.h
1678
0644
edit
dl
rm
error.h
2039
0644
edit
dl
rm
eti.h
2891
0644
edit
dl
rm
etip.h
9702
0644
edit
dl
rm
evdns.h
2019
0644
edit
dl
rm
event.h
2744
0644
edit
dl
rm
evhttp.h
2035
0644
edit
dl
rm
evrpc.h
2015
0644
edit
dl
rm
evutil.h
1782
0644
edit
dl
rm
execinfo.h
1522
0644
edit
dl
rm
expat.h
44273
0644
edit
dl
rm
expat_config.h
3910
0644
edit
dl
rm
expat_external.h
6029
0644
edit
dl
rm
fcntl.h
10958
0644
edit
dl
rm
features.h
16062
0644
edit
dl
rm
fenv.h
5857
0644
edit
dl
rm
FlexLexer.h
6893
0644
edit
dl
rm
fmtmsg.h
3239
0644
edit
dl
rm
fnmatch.h
2295
0644
edit
dl
rm
form.h
18601
0644
edit
dl
rm
fpu_control.h
3583
0644
edit
dl
rm
fstab.h
3111
0644
edit
dl
rm
fstrm.h
13017
0644
edit
dl
rm
fts.h
8372
0644
edit
dl
rm
ftw.h
5251
0644
edit
dl
rm
gconv.h
4410
0644
edit
dl
rm
gcrypt.h
70361
0644
edit
dl
rm
gd.h
57777
0644
edit
dl
rm
gdbm.h
10345
0644
edit
dl
rm
gdcache.h
2898
0644
edit
dl
rm
gdfontg.h
553
0644
edit
dl
rm
gdfontl.h
551
0644
edit
dl
rm
gdfontmb.h
519
0644
edit
dl
rm
gdfonts.h
515
0644
edit
dl
rm
gdfontt.h
546
0644
edit
dl
rm
gdfx.h
497
0644
edit
dl
rm
gdpp.h
52162
0644
edit
dl
rm
gd_color_map.h
478
0644
edit
dl
rm
gd_errors.h
1503
0644
edit
dl
rm
gd_io.h
3125
0644
edit
dl
rm
getopt.h
1468
0644
edit
dl
rm
gettext-po.h
15534
0644
edit
dl
rm
glob.h
6614
0644
edit
dl
rm
gnu-versions.h
2342
0644
edit
dl
rm
gnumake.h
2912
0644
edit
dl
rm
gpg-error.h
67879
0644
edit
dl
rm
gpgrt.h
67879
0644
edit
dl
rm
grp.h
6686
0644
edit
dl
rm
gshadow.h
4528
0644
edit
dl
rm
gssapi.h
181
0644
edit
dl
rm
iconv.h
1857
0644
edit
dl
rm
idn-free.h
2472
0644
edit
dl
rm
idn-int.h
20
0644
edit
dl
rm
idna.h
3564
0644
edit
dl
rm
ieee754.h
4910
0644
edit
dl
rm
ifaddrs.h
2840
0644
edit
dl
rm
inttypes.h
11892
0644
edit
dl
rm
jconfig-64.h
2225
0644
edit
dl
rm
jconfig.h
246
0644
edit
dl
rm
jerror.h
15088
0644
edit
dl
rm
jmorecfg.h
15049
0644
edit
dl
rm
jpegint.h
15586
0644
edit
dl
rm
jpeglib.h
49875
0644
edit
dl
rm
kdb.h
69285
0644
edit
dl
rm
keyutils.h
7698
0644
edit
dl
rm
krad.h
8933
0644
edit
dl
rm
krb5.h
402
0644
edit
dl
rm
langinfo.h
17848
0644
edit
dl
rm
lastlog.h
126
0644
edit
dl
rm
libaio.h
8937
0644
edit
dl
rm
libgen.h
1385
0644
edit
dl
rm
libintl.h
4579
0644
edit
dl
rm
liblsapi-sha1.h
569
0644
edit
dl
rm
libtasn1.h
12918
0644
edit
dl
rm
limits.h
5412
0644
edit
dl
rm
link.h
7218
0644
edit
dl
rm
locale.h
7674
0644
edit
dl
rm
lsapidef.h
4889
0644
edit
dl
rm
lscapi.h
25229
0644
edit
dl
rm
lscapi_config.h
599
0644
edit
dl
rm
ltdl.h
5709
0644
edit
dl
rm
lzma.h
9817
0644
edit
dl
rm
magic.h
5588
0644
edit
dl
rm
malloc.h
6102
0644
edit
dl
rm
math.h
53318
0644
edit
dl
rm
mcheck.h
2434
0644
edit
dl
rm
memory.h
955
0644
edit
dl
rm
menu.h
12197
0644
edit
dl
rm
mntent.h
3358
0644
edit
dl
rm
monetary.h
1803
0644
edit
dl
rm
mqueue.h
3759
0644
edit
dl
rm
ncurses.h
99625
0644
edit
dl
rm
ncurses_dll.h
4277
0644
edit
dl
rm
nc_tparm.h
4197
0644
edit
dl
rm
ndbm.h
2454
0644
edit
dl
rm
netdb.h
28099
0644
edit
dl
rm
nl_types.h
1752
0644
edit
dl
rm
nss.h
1878
0644
edit
dl
rm
obstack.h
21306
0644
edit
dl
rm
panel.h
4123
0644
edit
dl
rm
paths.h
2977
0644
edit
dl
rm
pcre.h
31718
0644
edit
dl
rm
pcre2.h
44802
0644
edit
dl
rm
pcre2posix.h
5804
0644
edit
dl
rm
pcrecpp.h
26529
0644
edit
dl
rm
pcrecpparg.h
6783
0644
edit
dl
rm
pcreposix.h
5452
0644
edit
dl
rm
pcre_scanner.h
6600
0644
edit
dl
rm
pcre_stringpiece.h
6312
0644
edit
dl
rm
png.h
144149
0644
edit
dl
rm
pngconf.h
22845
0644
edit
dl
rm
pnglibconf.h
7567
0644
edit
dl
rm
poll.h
22
0644
edit
dl
rm
pr29.h
2123
0644
edit
dl
rm
printf.h
6800
0644
edit
dl
rm
proc_service.h
3476
0644
edit
dl
rm
profile.h
12154
0644
edit
dl
rm
pthread.h
41269
0644
edit
dl
rm
pty.h
1569
0644
edit
dl
rm
punycode.h
9384
0644
edit
dl
rm
pwd.h
6158
0644
edit
dl
rm
regex.h
24715
0644
edit
dl
rm
regexp.h
1447
0644
edit
dl
rm
resolv.h
12153
0644
edit
dl
rm
re_comp.h
962
0644
edit
dl
rm
sched.h
4732
0644
edit
dl
rm
search.h
5223
0644
edit
dl
rm
semaphore.h
2399
0644
edit
dl
rm
setjmp.h
3669
0644
edit
dl
rm
sgtty.h
1343
0644
edit
dl
rm
shadow.h
5471
0644
edit
dl
rm
signal.h
12243
0644
edit
dl
rm
spawn.h
6690
0644
edit
dl
rm
stab.h
264
0644
edit
dl
rm
stdc-predef.h
2289
0644
edit
dl
rm
stdint.h
8469
0644
edit
dl
rm
stdio.h
30168
0644
edit
dl
rm
stdio_ext.h
2799
0644
edit
dl
rm
stdlib.h
35653
0644
edit
dl
rm
string.h
17587
0644
edit
dl
rm
stringprep.h
8227
0644
edit
dl
rm
strings.h
4752
0644
edit
dl
rm
syscall.h
25
0644
edit
dl
rm
sysexits.h
5232
0644
edit
dl
rm
syslog.h
24
0644
edit
dl
rm
tar.h
3785
0644
edit
dl
rm
term.h
41190
0644
edit
dl
rm
termcap.h
3473
0644
edit
dl
rm
termio.h
214
0644
edit
dl
rm
termios.h
3598
0644
edit
dl
rm
term_entry.h
8760
0644
edit
dl
rm
tgmath.h
31489
0644
edit
dl
rm
threads.h
6655
0644
edit
dl
rm
thread_db.h
16023
0644
edit
dl
rm
tic.h
13638
0644
edit
dl
rm
tiff.h
35983
0644
edit
dl
rm
tiffconf-64.h
3429
0644
edit
dl
rm
tiffconf.h
250
0644
edit
dl
rm
tiffio.h
23227
0644
edit
dl
rm
tiffio.hxx
1702
0644
edit
dl
rm
tiffvers.h
410
0644
edit
dl
rm
time.h
10360
0644
edit
dl
rm
tld.h
4650
0644
edit
dl
rm
ttyent.h
2494
0644
edit
dl
rm
uchar.h
2001
0644
edit
dl
rm
ucontext.h
2036
0644
edit
dl
rm
ulimit.h
1583
0644
edit
dl
rm
unctrl.h
3099
0644
edit
dl
rm
unistd.h
42738
0644
edit
dl
rm
utime.h
1501
0644
edit
dl
rm
utmp.h
3222
0644
edit
dl
rm
utmpx.h
4099
0644
edit
dl
rm
values.h
1955
0644
edit
dl
rm
verto-module.h
6640
0644
edit
dl
rm
verto.h
19437
0644
edit
dl
rm
wait.h
22
0644
edit
dl
rm
wchar.h
31111
0644
edit
dl
rm
wctype.h
5548
0644
edit
dl
rm
wordexp.h
2501
0644
edit
dl
rm
zconf.h
16262
0644
edit
dl
rm
zlib.h
96261
0644
edit
dl
rm
Edit:
/usr/include/obstack.h
(21306B)
/* obstack.h - object stack macros Copyright (C) 1988-2018 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see <http://www.gnu.org/licenses/>. */ /* Summary: All the apparent functions defined here are macros. The idea is that you would use these pre-tested macros to solve a very specific set of problems, and they would run fast. Caution: no side-effects in arguments please!! They may be evaluated MANY times!! These macros operate a stack of objects. Each object starts life small, and may grow to maturity. (Consider building a word syllable by syllable.) An object can move while it is growing. Once it has been "finished" it never changes address again. So the "top of the stack" is typically an immature growing object, while the rest of the stack is of mature, fixed size and fixed address objects. These routines grab large chunks of memory, using a function you supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, by calling 'obstack_chunk_free'. You must define them and declare them before using any obstack macros. Each independent stack is represented by a 'struct obstack'. Each of the obstack macros expects a pointer to such a structure as the first argument. One motivation for this package is the problem of growing char strings in symbol tables. Unless you are "fascist pig with a read-only mind" --Gosper's immortal quote from HAKMEM item 154, out of context--you would not like to put any arbitrary upper limit on the length of your symbols. In practice this often means you will build many short symbols and a few long symbols. At the time you are reading a symbol you don't know how long it is. One traditional method is to read a symbol into a buffer, realloc()ating the buffer every time you try to read a symbol that is longer than the buffer. This is beaut, but you still will want to copy the symbol from the buffer to a more permanent symbol-table entry say about half the time. With obstacks, you can work differently. Use one obstack for all symbol names. As you read a symbol, grow the name in the obstack gradually. When the name is complete, finalize it. Then, if the symbol exists already, free the newly read name. The way we do this is to take a large chunk, allocating memory from low addresses. When you want to build a symbol in the chunk you just add chars above the current "high water mark" in the chunk. When you have finished adding chars, because you got to the end of the symbol, you know how long the chars are, and you can create a new object. Mostly the chars will not burst over the highest address of the chunk, because you would typically expect a chunk to be (say) 100 times as long as an average object. In case that isn't clear, when we have enough chars to make up the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) so we just point to it where it lies. No moving of chars is needed and this is the second win: potentially long strings need never be explicitly shuffled. Once an object is formed, it does not change its address during its lifetime. When the chars burst over a chunk boundary, we allocate a larger chunk, and then copy the partly formed object from the end of the old chunk to the beginning of the new larger chunk. We then carry on accreting characters to the end of the object as we normally would. A special macro is provided to add a single char at a time to a growing object. This allows the use of register variables, which break the ordinary 'growth' macro. Summary: We allocate large chunks. We carve out one object at a time from the current chunk. Once carved, an object never moves. We are free to append data of any size to the currently growing object. Exactly one object is growing in an obstack at any one time. You can run one obstack per control block. You may have as many control blocks as you dare. Because of the way we do it, you can "unwind" an obstack back to a previous state. (You may remove objects much as you would with a stack.) */ /* Don't do the contents of this file more than once. */ #ifndef _OBSTACK_H #define _OBSTACK_H 1 /* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is defined, as with GNU C, use that; that way we don't pollute the namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h> and use ptrdiff_t. */ #ifdef __PTRDIFF_TYPE__ # define PTR_INT_TYPE __PTRDIFF_TYPE__ #else # include <stddef.h> # define PTR_INT_TYPE ptrdiff_t #endif /* If B is the base of an object addressed by P, return the result of aligning P to the next multiple of A + 1. B and P must be of type char *. A + 1 must be a power of 2. */ #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) /* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case where pointers can be converted to integers, aligned as integers, and converted back again. If PTR_INT_TYPE is narrower than a pointer (e.g., the AS/400), play it safe and compute the alignment relative to B. Otherwise, use the faster strategy of computing the alignment relative to 0. */ #define __PTR_ALIGN(B, P, A) \ __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \ P, A) #include <string.h> #ifndef __attribute_pure__ # define __attribute_pure__ _GL_ATTRIBUTE_PURE #endif #ifdef __cplusplus extern "C" { #endif struct _obstack_chunk /* Lives at front of each chunk. */ { char *limit; /* 1 past end of this chunk */ struct _obstack_chunk *prev; /* address of prior chunk or NULL */ char contents[4]; /* objects begin here */ }; struct obstack /* control current object in current chunk */ { long chunk_size; /* preferred size to allocate chunks in */ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ char *object_base; /* address of object we are building */ char *next_free; /* where to add next char to current object */ char *chunk_limit; /* address of char after current chunk */ union { PTR_INT_TYPE tempint; void *tempptr; } temp; /* Temporary for some macros. */ int alignment_mask; /* Mask of alignment for each object. */ /* These prototypes vary based on 'use_extra_arg', and we use casts to the prototypeless function type in all assignments, but having prototypes here quiets -Wstrict-prototypes. */ struct _obstack_chunk *(*chunkfun) (void *, long); void (*freefun) (void *, struct _obstack_chunk *); void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ unsigned maybe_empty_object : 1; /* There is a possibility that the current chunk contains a zero-length object. This prevents freeing the chunk if we allocate a bigger chunk to replace it. */ unsigned alloc_failed : 1; /* No longer used, as we now call the failed handler on error, but retained for binary compatibility. */ }; /* Declare the external functions we use; they are in obstack.c. */ extern void _obstack_newchunk (struct obstack *, int); extern int _obstack_begin (struct obstack *, int, int, void *(*)(long), void (*)(void *)); extern int _obstack_begin_1 (struct obstack *, int, int, void *(*)(void *, long), void (*)(void *, void *), void *); extern int _obstack_memory_used (struct obstack *) __attribute_pure__; /* The default name of the function for freeing a chunk is 'obstack_free', but gnulib users can override this by defining '__obstack_free'. */ #ifndef __obstack_free # define __obstack_free obstack_free #endif extern void __obstack_free (struct obstack *, void *); /* Error handler called when 'obstack_chunk_alloc' failed to allocate more memory. This can be set to a user defined function which should either abort gracefully or use longjump - but shouldn't return. The default action is to print a message and abort. */ extern void (*obstack_alloc_failed_handler) (void); /* Exit value used when 'print_and_abort' is used. */ extern int obstack_exit_failure; /* Pointer to beginning of object being allocated or to be allocated next. Note that this might not be the final address of the object because a new chunk might be needed to hold the final size. */ #define obstack_base(h) ((void *) (h)->object_base) /* Size for allocating ordinary chunks. */ #define obstack_chunk_size(h) ((h)->chunk_size) /* Pointer to next byte not yet allocated in current chunk. */ #define obstack_next_free(h) ((h)->next_free) /* Mask specifying low bits that should be clear in address of an object. */ #define obstack_alignment_mask(h) ((h)->alignment_mask) /* To prevent prototype warnings provide complete argument list. */ #define obstack_init(h) \ _obstack_begin ((h), 0, 0, \ (void *(*)(long))obstack_chunk_alloc, \ (void (*)(void *))obstack_chunk_free) #define obstack_begin(h, size) \ _obstack_begin ((h), (size), 0, \ (void *(*)(long))obstack_chunk_alloc, \ (void (*)(void *))obstack_chunk_free) #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ _obstack_begin ((h), (size), (alignment), \ (void *(*)(long))(chunkfun), \ (void (*)(void *))(freefun)) #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ _obstack_begin_1 ((h), (size), (alignment), \ (void *(*)(void *, long))(chunkfun), \ (void (*)(void *, void *))(freefun), (arg)) #define obstack_chunkfun(h, newchunkfun) \ ((h)->chunkfun = (struct _obstack_chunk *(*)(void *, long))(newchunkfun)) #define obstack_freefun(h, newfreefun) \ ((h)->freefun = (void (*)(void *, struct _obstack_chunk *))(newfreefun)) #define obstack_1grow_fast(h, achar) (*((h)->next_free)++ = (achar)) #define obstack_blank_fast(h, n) ((h)->next_free += (n)) #define obstack_memory_used(h) _obstack_memory_used (h) #if defined __GNUC__ # if ! (2 < __GNUC__ + (8 <= __GNUC_MINOR__)) # define __extension__ # endif /* For GNU C, if not -traditional, we can define these macros to compute all args only once without using a global variable. Also, we can avoid using the 'temp' slot, to make faster code. */ # define obstack_object_size(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (unsigned) (__o->next_free - __o->object_base); }) # define obstack_room(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (unsigned) (__o->chunk_limit - __o->next_free); }) # define obstack_make_room(OBSTACK, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->chunk_limit - __o->next_free < __len) \ _obstack_newchunk (__o, __len); \ (void) 0; }) # define obstack_empty_p(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (__o->chunk->prev == 0 \ && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ __o->chunk->contents, \ __o->alignment_mask)); }) # define obstack_grow(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->next_free + __len > __o->chunk_limit) \ _obstack_newchunk (__o, __len); \ memcpy (__o->next_free, where, __len); \ __o->next_free += __len; \ (void) 0; }) # define obstack_grow0(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->next_free + __len + 1 > __o->chunk_limit) \ _obstack_newchunk (__o, __len + 1); \ memcpy (__o->next_free, where, __len); \ __o->next_free += __len; \ *(__o->next_free)++ = 0; \ (void) 0; }) # define obstack_1grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + 1 > __o->chunk_limit) \ _obstack_newchunk (__o, 1); \ obstack_1grow_fast (__o, datum); \ (void) 0; }) /* These assume that the obstack alignment is good enough for pointers or ints, and that the data added so far to the current object shares that much alignment. */ # define obstack_ptr_grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ _obstack_newchunk (__o, sizeof (void *)); \ obstack_ptr_grow_fast (__o, datum); }) \ # define obstack_int_grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + sizeof (int) > __o->chunk_limit) \ _obstack_newchunk (__o, sizeof (int)); \ obstack_int_grow_fast (__o, datum); }) # define obstack_ptr_grow_fast(OBSTACK, aptr) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__p1 = __o1->next_free; \ *(const void **) __p1 = (aptr); \ __o1->next_free += sizeof (const void *); \ (void) 0; }) # define obstack_int_grow_fast(OBSTACK, aint) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__p1 = __o1->next_free; \ *(int *) __p1 = (aint); \ __o1->next_free += sizeof (int); \ (void) 0; }) # define obstack_blank(OBSTACK, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->chunk_limit - __o->next_free < __len) \ _obstack_newchunk (__o, __len); \ obstack_blank_fast (__o, __len); \ (void) 0; }) # define obstack_alloc(OBSTACK, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_blank (__h, (length)); \ obstack_finish (__h); }) # define obstack_copy(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_grow (__h, (where), (length)); \ obstack_finish (__h); }) # define obstack_copy0(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_grow0 (__h, (where), (length)); \ obstack_finish (__h); }) /* The local variable is named __o1 to avoid a name conflict when obstack_blank is called. */ # define obstack_finish(OBSTACK) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__value = (void *) __o1->object_base; \ if (__o1->next_free == __value) \ __o1->maybe_empty_object = 1; \ __o1->next_free \ = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ __o1->alignment_mask); \ if (__o1->next_free - (char *) __o1->chunk \ > __o1->chunk_limit - (char *) __o1->chunk) \ __o1->next_free = __o1->chunk_limit; \ __o1->object_base = __o1->next_free; \ __value; }) # define obstack_free(OBSTACK, OBJ) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ void *__obj = (OBJ); \ if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ __o->next_free = __o->object_base = (char *) __obj; \ else (__obstack_free) (__o, __obj); }) #else /* not __GNUC__ */ # define obstack_object_size(h) \ (unsigned) ((h)->next_free - (h)->object_base) # define obstack_room(h) \ (unsigned) ((h)->chunk_limit - (h)->next_free) # define obstack_empty_p(h) \ ((h)->chunk->prev == 0 \ && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ (h)->chunk->contents, \ (h)->alignment_mask)) /* Note that the call to _obstack_newchunk is enclosed in (..., 0) so that we can avoid having void expressions in the arms of the conditional expression. Casting the third operand to void was tried before, but some compilers won't accept it. */ # define obstack_make_room(h, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) # define obstack_grow(h, where, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ memcpy ((h)->next_free, where, (h)->temp.tempint), \ (h)->next_free += (h)->temp.tempint) # define obstack_grow0(h, where, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \ memcpy ((h)->next_free, where, (h)->temp.tempint), \ (h)->next_free += (h)->temp.tempint, \ *((h)->next_free)++ = 0) # define obstack_1grow(h, datum) \ ((((h)->next_free + 1 > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), 1), 0) : 0), \ obstack_1grow_fast (h, datum)) # define obstack_ptr_grow(h, datum) \ ((((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ obstack_ptr_grow_fast (h, datum)) # define obstack_int_grow(h, datum) \ ((((h)->next_free + sizeof (int) > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ obstack_int_grow_fast (h, datum)) # define obstack_ptr_grow_fast(h, aptr) \ (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) # define obstack_int_grow_fast(h, aint) \ (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) # define obstack_blank(h, length) \ ((h)->temp.tempint = (length), \ (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ obstack_blank_fast (h, (h)->temp.tempint)) # define obstack_alloc(h, length) \ (obstack_blank ((h), (length)), obstack_finish ((h))) # define obstack_copy(h, where, length) \ (obstack_grow ((h), (where), (length)), obstack_finish ((h))) # define obstack_copy0(h, where, length) \ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) # define obstack_finish(h) \ (((h)->next_free == (h)->object_base \ ? (((h)->maybe_empty_object = 1), 0) \ : 0), \ (h)->temp.tempptr = (h)->object_base, \ (h)->next_free \ = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ (h)->alignment_mask), \ (((h)->next_free - (char *) (h)->chunk \ > (h)->chunk_limit - (char *) (h)->chunk) \ ? ((h)->next_free = (h)->chunk_limit) : 0), \ (h)->object_base = (h)->next_free, \ (h)->temp.tempptr) # define obstack_free(h, obj) \ ((h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \ ((((h)->temp.tempint > 0 \ && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \ ? (void) ((h)->next_free = (h)->object_base \ = (h)->temp.tempint + (char *) (h)->chunk) \ : (__obstack_free) (h, (h)->temp.tempint + (char *) (h)->chunk))) #endif /* not __GNUC__ */ #ifdef __cplusplus } /* C++ */ #endif #endif /* obstack.h */
Save
cmd:
run