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a.out.h43500644editdlrm
aio.h74560644editdlrm
aliases.h20310644editdlrm
alloca.h12030644editdlrm
ar.h17300644editdlrm
argp.h254140644editdlrm
argz.h60500644editdlrm
assert.h45610644editdlrm
autosprintf.h23830644editdlrm
byteswap.h14040644editdlrm
bzlib.h62450644editdlrm
complex.h71630644editdlrm
com_err.h21180644editdlrm
cpio.h22670644editdlrm
cpuidle.h8440644editdlrm
crypt.h91180644editdlrm
ctype.h109630644editdlrm
curses.h996250644editdlrm
cursesapp.h67750644editdlrm
cursesf.h278490644editdlrm
cursesm.h196770644editdlrm
cursesp.h86010644editdlrm
cursesw.h497190644editdlrm
cursslk.h73040644editdlrm
dbm.h14140644editdlrm
dirent.h124840644editdlrm
dlfcn.h72380644editdlrm
elf.h1748280644editdlrm
endian.h31890644editdlrm
entities.h49300644editdlrm
envz.h28660644editdlrm
err.h22090644editdlrm
errno.h16780644editdlrm
error.h20390644editdlrm
eti.h28910644editdlrm
etip.h97020644editdlrm
evdns.h20190644editdlrm
event.h27440644editdlrm
evhttp.h20350644editdlrm
evrpc.h20150644editdlrm
evutil.h17820644editdlrm
execinfo.h15220644editdlrm
expat.h442730644editdlrm
expat_config.h39100644editdlrm
expat_external.h60290644editdlrm
fcntl.h109580644editdlrm
features.h160620644editdlrm
fenv.h58570644editdlrm
FlexLexer.h68930644editdlrm
fmtmsg.h32390644editdlrm
fnmatch.h22950644editdlrm
form.h186010644editdlrm
fpu_control.h35830644editdlrm
fstab.h31110644editdlrm
fstrm.h130170644editdlrm
fts.h83720644editdlrm
ftw.h52510644editdlrm
gconv.h44100644editdlrm
gcrypt.h703610644editdlrm
gd.h577770644editdlrm
gdbm.h103450644editdlrm
gdcache.h28980644editdlrm
gdfontg.h5530644editdlrm
gdfontl.h5510644editdlrm
gdfontmb.h5190644editdlrm
gdfonts.h5150644editdlrm
gdfontt.h5460644editdlrm
gdfx.h4970644editdlrm
gdpp.h521620644editdlrm
gd_color_map.h4780644editdlrm
gd_errors.h15030644editdlrm
gd_io.h31250644editdlrm
getopt.h14680644editdlrm
gettext-po.h155340644editdlrm
glob.h66140644editdlrm
gnu-versions.h23420644editdlrm
gnumake.h29120644editdlrm
gpg-error.h678790644editdlrm
gpgrt.h678790644editdlrm
grp.h66860644editdlrm
gshadow.h45280644editdlrm
gssapi.h1810644editdlrm
iconv.h18570644editdlrm
idn-free.h24720644editdlrm
idn-int.h200644editdlrm
idna.h35640644editdlrm
ieee754.h49100644editdlrm
ifaddrs.h28400644editdlrm
inttypes.h118920644editdlrm
jconfig-64.h22250644editdlrm
jconfig.h2460644editdlrm
jerror.h150880644editdlrm
jmorecfg.h150490644editdlrm
jpegint.h155860644editdlrm
jpeglib.h498750644editdlrm
kdb.h692850644editdlrm
keyutils.h76980644editdlrm
krad.h89330644editdlrm
krb5.h4020644editdlrm
langinfo.h178480644editdlrm
lastlog.h1260644editdlrm
libaio.h89370644editdlrm
libgen.h13850644editdlrm
libintl.h45790644editdlrm
liblsapi-sha1.h5690644editdlrm
libtasn1.h129180644editdlrm
limits.h54120644editdlrm
link.h72180644editdlrm
locale.h76740644editdlrm
lsapidef.h48890644editdlrm
lscapi.h252290644editdlrm
lscapi_config.h5990644editdlrm
ltdl.h57090644editdlrm
lzma.h98170644editdlrm
magic.h55880644editdlrm
malloc.h61020644editdlrm
math.h533180644editdlrm
mcheck.h24340644editdlrm
memory.h9550644editdlrm
menu.h121970644editdlrm
mntent.h33580644editdlrm
monetary.h18030644editdlrm
mqueue.h37590644editdlrm
ncurses.h996250644editdlrm
ncurses_dll.h42770644editdlrm
nc_tparm.h41970644editdlrm
ndbm.h24540644editdlrm
netdb.h280990644editdlrm
nl_types.h17520644editdlrm
nss.h18780644editdlrm
obstack.h213060644editdlrm
panel.h41230644editdlrm
paths.h29770644editdlrm
pcre.h317180644editdlrm
pcre2.h448020644editdlrm
pcre2posix.h58040644editdlrm
pcrecpp.h265290644editdlrm
pcrecpparg.h67830644editdlrm
pcreposix.h54520644editdlrm
pcre_scanner.h66000644editdlrm
pcre_stringpiece.h63120644editdlrm
png.h1441490644editdlrm
pngconf.h228450644editdlrm
pnglibconf.h75670644editdlrm
poll.h220644editdlrm
pr29.h21230644editdlrm
printf.h68000644editdlrm
proc_service.h34760644editdlrm
profile.h121540644editdlrm
pthread.h412690644editdlrm
pty.h15690644editdlrm
punycode.h93840644editdlrm
pwd.h61580644editdlrm
regex.h247150644editdlrm
regexp.h14470644editdlrm
resolv.h121530644editdlrm
re_comp.h9620644editdlrm
sched.h47320644editdlrm
search.h52230644editdlrm
semaphore.h23990644editdlrm
setjmp.h36690644editdlrm
sgtty.h13430644editdlrm
shadow.h54710644editdlrm
signal.h122430644editdlrm
spawn.h66900644editdlrm
stab.h2640644editdlrm
stdc-predef.h22890644editdlrm
stdint.h84690644editdlrm
stdio.h301680644editdlrm
stdio_ext.h27990644editdlrm
stdlib.h356530644editdlrm
string.h175870644editdlrm
stringprep.h82270644editdlrm
strings.h47520644editdlrm
syscall.h250644editdlrm
sysexits.h52320644editdlrm
syslog.h240644editdlrm
tar.h37850644editdlrm
term.h411900644editdlrm
termcap.h34730644editdlrm
termio.h2140644editdlrm
termios.h35980644editdlrm
term_entry.h87600644editdlrm
tgmath.h314890644editdlrm
threads.h66550644editdlrm
thread_db.h160230644editdlrm
tic.h136380644editdlrm
tiff.h359830644editdlrm
tiffconf-64.h34290644editdlrm
tiffconf.h2500644editdlrm
tiffio.h232270644editdlrm
tiffio.hxx17020644editdlrm
tiffvers.h4100644editdlrm
time.h103600644editdlrm
tld.h46500644editdlrm
ttyent.h24940644editdlrm
uchar.h20010644editdlrm
ucontext.h20360644editdlrm
ulimit.h15830644editdlrm
unctrl.h30990644editdlrm
unistd.h427380644editdlrm
utime.h15010644editdlrm
utmp.h32220644editdlrm
utmpx.h40990644editdlrm
values.h19550644editdlrm
verto-module.h66400644editdlrm
verto.h194370644editdlrm
wait.h220644editdlrm
wchar.h311110644editdlrm
wctype.h55480644editdlrm
wordexp.h25010644editdlrm
zconf.h162620644editdlrm
zlib.h962610644editdlrm
Edit: /usr/include/obstack.h (21306B)
/* obstack.h - object stack macros Copyright (C) 1988-2018 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ /* Summary: All the apparent functions defined here are macros. The idea is that you would use these pre-tested macros to solve a very specific set of problems, and they would run fast. Caution: no side-effects in arguments please!! They may be evaluated MANY times!! These macros operate a stack of objects. Each object starts life small, and may grow to maturity. (Consider building a word syllable by syllable.) An object can move while it is growing. Once it has been "finished" it never changes address again. So the "top of the stack" is typically an immature growing object, while the rest of the stack is of mature, fixed size and fixed address objects. These routines grab large chunks of memory, using a function you supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, by calling 'obstack_chunk_free'. You must define them and declare them before using any obstack macros. Each independent stack is represented by a 'struct obstack'. Each of the obstack macros expects a pointer to such a structure as the first argument. One motivation for this package is the problem of growing char strings in symbol tables. Unless you are "fascist pig with a read-only mind" --Gosper's immortal quote from HAKMEM item 154, out of context--you would not like to put any arbitrary upper limit on the length of your symbols. In practice this often means you will build many short symbols and a few long symbols. At the time you are reading a symbol you don't know how long it is. One traditional method is to read a symbol into a buffer, realloc()ating the buffer every time you try to read a symbol that is longer than the buffer. This is beaut, but you still will want to copy the symbol from the buffer to a more permanent symbol-table entry say about half the time. With obstacks, you can work differently. Use one obstack for all symbol names. As you read a symbol, grow the name in the obstack gradually. When the name is complete, finalize it. Then, if the symbol exists already, free the newly read name. The way we do this is to take a large chunk, allocating memory from low addresses. When you want to build a symbol in the chunk you just add chars above the current "high water mark" in the chunk. When you have finished adding chars, because you got to the end of the symbol, you know how long the chars are, and you can create a new object. Mostly the chars will not burst over the highest address of the chunk, because you would typically expect a chunk to be (say) 100 times as long as an average object. In case that isn't clear, when we have enough chars to make up the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) so we just point to it where it lies. No moving of chars is needed and this is the second win: potentially long strings need never be explicitly shuffled. Once an object is formed, it does not change its address during its lifetime. When the chars burst over a chunk boundary, we allocate a larger chunk, and then copy the partly formed object from the end of the old chunk to the beginning of the new larger chunk. We then carry on accreting characters to the end of the object as we normally would. A special macro is provided to add a single char at a time to a growing object. This allows the use of register variables, which break the ordinary 'growth' macro. Summary: We allocate large chunks. We carve out one object at a time from the current chunk. Once carved, an object never moves. We are free to append data of any size to the currently growing object. Exactly one object is growing in an obstack at any one time. You can run one obstack per control block. You may have as many control blocks as you dare. Because of the way we do it, you can "unwind" an obstack back to a previous state. (You may remove objects much as you would with a stack.) */ /* Don't do the contents of this file more than once. */ #ifndef _OBSTACK_H #define _OBSTACK_H 1 /* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is defined, as with GNU C, use that; that way we don't pollute the namespace with 's symbols. Otherwise, include and use ptrdiff_t. */ #ifdef __PTRDIFF_TYPE__ # define PTR_INT_TYPE __PTRDIFF_TYPE__ #else # include # define PTR_INT_TYPE ptrdiff_t #endif /* If B is the base of an object addressed by P, return the result of aligning P to the next multiple of A + 1. B and P must be of type char *. A + 1 must be a power of 2. */ #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) /* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case where pointers can be converted to integers, aligned as integers, and converted back again. If PTR_INT_TYPE is narrower than a pointer (e.g., the AS/400), play it safe and compute the alignment relative to B. Otherwise, use the faster strategy of computing the alignment relative to 0. */ #define __PTR_ALIGN(B, P, A) \ __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \ P, A) #include #ifndef __attribute_pure__ # define __attribute_pure__ _GL_ATTRIBUTE_PURE #endif #ifdef __cplusplus extern "C" { #endif struct _obstack_chunk /* Lives at front of each chunk. */ { char *limit; /* 1 past end of this chunk */ struct _obstack_chunk *prev; /* address of prior chunk or NULL */ char contents[4]; /* objects begin here */ }; struct obstack /* control current object in current chunk */ { long chunk_size; /* preferred size to allocate chunks in */ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ char *object_base; /* address of object we are building */ char *next_free; /* where to add next char to current object */ char *chunk_limit; /* address of char after current chunk */ union { PTR_INT_TYPE tempint; void *tempptr; } temp; /* Temporary for some macros. */ int alignment_mask; /* Mask of alignment for each object. */ /* These prototypes vary based on 'use_extra_arg', and we use casts to the prototypeless function type in all assignments, but having prototypes here quiets -Wstrict-prototypes. */ struct _obstack_chunk *(*chunkfun) (void *, long); void (*freefun) (void *, struct _obstack_chunk *); void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ unsigned maybe_empty_object : 1; /* There is a possibility that the current chunk contains a zero-length object. This prevents freeing the chunk if we allocate a bigger chunk to replace it. */ unsigned alloc_failed : 1; /* No longer used, as we now call the failed handler on error, but retained for binary compatibility. */ }; /* Declare the external functions we use; they are in obstack.c. */ extern void _obstack_newchunk (struct obstack *, int); extern int _obstack_begin (struct obstack *, int, int, void *(*)(long), void (*)(void *)); extern int _obstack_begin_1 (struct obstack *, int, int, void *(*)(void *, long), void (*)(void *, void *), void *); extern int _obstack_memory_used (struct obstack *) __attribute_pure__; /* The default name of the function for freeing a chunk is 'obstack_free', but gnulib users can override this by defining '__obstack_free'. */ #ifndef __obstack_free # define __obstack_free obstack_free #endif extern void __obstack_free (struct obstack *, void *); /* Error handler called when 'obstack_chunk_alloc' failed to allocate more memory. This can be set to a user defined function which should either abort gracefully or use longjump - but shouldn't return. The default action is to print a message and abort. */ extern void (*obstack_alloc_failed_handler) (void); /* Exit value used when 'print_and_abort' is used. */ extern int obstack_exit_failure; /* Pointer to beginning of object being allocated or to be allocated next. Note that this might not be the final address of the object because a new chunk might be needed to hold the final size. */ #define obstack_base(h) ((void *) (h)->object_base) /* Size for allocating ordinary chunks. */ #define obstack_chunk_size(h) ((h)->chunk_size) /* Pointer to next byte not yet allocated in current chunk. */ #define obstack_next_free(h) ((h)->next_free) /* Mask specifying low bits that should be clear in address of an object. */ #define obstack_alignment_mask(h) ((h)->alignment_mask) /* To prevent prototype warnings provide complete argument list. */ #define obstack_init(h) \ _obstack_begin ((h), 0, 0, \ (void *(*)(long))obstack_chunk_alloc, \ (void (*)(void *))obstack_chunk_free) #define obstack_begin(h, size) \ _obstack_begin ((h), (size), 0, \ (void *(*)(long))obstack_chunk_alloc, \ (void (*)(void *))obstack_chunk_free) #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ _obstack_begin ((h), (size), (alignment), \ (void *(*)(long))(chunkfun), \ (void (*)(void *))(freefun)) #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ _obstack_begin_1 ((h), (size), (alignment), \ (void *(*)(void *, long))(chunkfun), \ (void (*)(void *, void *))(freefun), (arg)) #define obstack_chunkfun(h, newchunkfun) \ ((h)->chunkfun = (struct _obstack_chunk *(*)(void *, long))(newchunkfun)) #define obstack_freefun(h, newfreefun) \ ((h)->freefun = (void (*)(void *, struct _obstack_chunk *))(newfreefun)) #define obstack_1grow_fast(h, achar) (*((h)->next_free)++ = (achar)) #define obstack_blank_fast(h, n) ((h)->next_free += (n)) #define obstack_memory_used(h) _obstack_memory_used (h) #if defined __GNUC__ # if ! (2 < __GNUC__ + (8 <= __GNUC_MINOR__)) # define __extension__ # endif /* For GNU C, if not -traditional, we can define these macros to compute all args only once without using a global variable. Also, we can avoid using the 'temp' slot, to make faster code. */ # define obstack_object_size(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (unsigned) (__o->next_free - __o->object_base); }) # define obstack_room(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (unsigned) (__o->chunk_limit - __o->next_free); }) # define obstack_make_room(OBSTACK, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->chunk_limit - __o->next_free < __len) \ _obstack_newchunk (__o, __len); \ (void) 0; }) # define obstack_empty_p(OBSTACK) \ __extension__ \ ({ struct obstack const *__o = (OBSTACK); \ (__o->chunk->prev == 0 \ && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ __o->chunk->contents, \ __o->alignment_mask)); }) # define obstack_grow(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->next_free + __len > __o->chunk_limit) \ _obstack_newchunk (__o, __len); \ memcpy (__o->next_free, where, __len); \ __o->next_free += __len; \ (void) 0; }) # define obstack_grow0(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->next_free + __len + 1 > __o->chunk_limit) \ _obstack_newchunk (__o, __len + 1); \ memcpy (__o->next_free, where, __len); \ __o->next_free += __len; \ *(__o->next_free)++ = 0; \ (void) 0; }) # define obstack_1grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + 1 > __o->chunk_limit) \ _obstack_newchunk (__o, 1); \ obstack_1grow_fast (__o, datum); \ (void) 0; }) /* These assume that the obstack alignment is good enough for pointers or ints, and that the data added so far to the current object shares that much alignment. */ # define obstack_ptr_grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ _obstack_newchunk (__o, sizeof (void *)); \ obstack_ptr_grow_fast (__o, datum); }) \ # define obstack_int_grow(OBSTACK, datum) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ if (__o->next_free + sizeof (int) > __o->chunk_limit) \ _obstack_newchunk (__o, sizeof (int)); \ obstack_int_grow_fast (__o, datum); }) # define obstack_ptr_grow_fast(OBSTACK, aptr) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__p1 = __o1->next_free; \ *(const void **) __p1 = (aptr); \ __o1->next_free += sizeof (const void *); \ (void) 0; }) # define obstack_int_grow_fast(OBSTACK, aint) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__p1 = __o1->next_free; \ *(int *) __p1 = (aint); \ __o1->next_free += sizeof (int); \ (void) 0; }) # define obstack_blank(OBSTACK, length) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ int __len = (length); \ if (__o->chunk_limit - __o->next_free < __len) \ _obstack_newchunk (__o, __len); \ obstack_blank_fast (__o, __len); \ (void) 0; }) # define obstack_alloc(OBSTACK, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_blank (__h, (length)); \ obstack_finish (__h); }) # define obstack_copy(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_grow (__h, (where), (length)); \ obstack_finish (__h); }) # define obstack_copy0(OBSTACK, where, length) \ __extension__ \ ({ struct obstack *__h = (OBSTACK); \ obstack_grow0 (__h, (where), (length)); \ obstack_finish (__h); }) /* The local variable is named __o1 to avoid a name conflict when obstack_blank is called. */ # define obstack_finish(OBSTACK) \ __extension__ \ ({ struct obstack *__o1 = (OBSTACK); \ void *__value = (void *) __o1->object_base; \ if (__o1->next_free == __value) \ __o1->maybe_empty_object = 1; \ __o1->next_free \ = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ __o1->alignment_mask); \ if (__o1->next_free - (char *) __o1->chunk \ > __o1->chunk_limit - (char *) __o1->chunk) \ __o1->next_free = __o1->chunk_limit; \ __o1->object_base = __o1->next_free; \ __value; }) # define obstack_free(OBSTACK, OBJ) \ __extension__ \ ({ struct obstack *__o = (OBSTACK); \ void *__obj = (OBJ); \ if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ __o->next_free = __o->object_base = (char *) __obj; \ else (__obstack_free) (__o, __obj); }) #else /* not __GNUC__ */ # define obstack_object_size(h) \ (unsigned) ((h)->next_free - (h)->object_base) # define obstack_room(h) \ (unsigned) ((h)->chunk_limit - (h)->next_free) # define obstack_empty_p(h) \ ((h)->chunk->prev == 0 \ && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ (h)->chunk->contents, \ (h)->alignment_mask)) /* Note that the call to _obstack_newchunk is enclosed in (..., 0) so that we can avoid having void expressions in the arms of the conditional expression. Casting the third operand to void was tried before, but some compilers won't accept it. */ # define obstack_make_room(h, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) # define obstack_grow(h, where, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ memcpy ((h)->next_free, where, (h)->temp.tempint), \ (h)->next_free += (h)->temp.tempint) # define obstack_grow0(h, where, length) \ ((h)->temp.tempint = (length), \ (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \ memcpy ((h)->next_free, where, (h)->temp.tempint), \ (h)->next_free += (h)->temp.tempint, \ *((h)->next_free)++ = 0) # define obstack_1grow(h, datum) \ ((((h)->next_free + 1 > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), 1), 0) : 0), \ obstack_1grow_fast (h, datum)) # define obstack_ptr_grow(h, datum) \ ((((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ obstack_ptr_grow_fast (h, datum)) # define obstack_int_grow(h, datum) \ ((((h)->next_free + sizeof (int) > (h)->chunk_limit) \ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ obstack_int_grow_fast (h, datum)) # define obstack_ptr_grow_fast(h, aptr) \ (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) # define obstack_int_grow_fast(h, aint) \ (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) # define obstack_blank(h, length) \ ((h)->temp.tempint = (length), \ (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \ ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ obstack_blank_fast (h, (h)->temp.tempint)) # define obstack_alloc(h, length) \ (obstack_blank ((h), (length)), obstack_finish ((h))) # define obstack_copy(h, where, length) \ (obstack_grow ((h), (where), (length)), obstack_finish ((h))) # define obstack_copy0(h, where, length) \ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) # define obstack_finish(h) \ (((h)->next_free == (h)->object_base \ ? (((h)->maybe_empty_object = 1), 0) \ : 0), \ (h)->temp.tempptr = (h)->object_base, \ (h)->next_free \ = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ (h)->alignment_mask), \ (((h)->next_free - (char *) (h)->chunk \ > (h)->chunk_limit - (char *) (h)->chunk) \ ? ((h)->next_free = (h)->chunk_limit) : 0), \ (h)->object_base = (h)->next_free, \ (h)->temp.tempptr) # define obstack_free(h, obj) \ ((h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \ ((((h)->temp.tempint > 0 \ && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \ ? (void) ((h)->next_free = (h)->object_base \ = (h)->temp.tempint + (char *) (h)->chunk) \ : (__obstack_free) (h, (h)->temp.tempint + (char *) (h)->chunk))) #endif /* not __GNUC__ */ #ifdef __cplusplus } /* C++ */ #endif #endif /* obstack.h */